![]() ![]() ![]() Checkpoint 10 stage 2 also shares a similar rhythm to Checkpoint 3 stage 4: overlap the CP3 stage 4 walkthrough with the CP10 stage 2 music, every time there is an abrupt change in tone, expect Falling Glass Planks to fall.When the tone changes to signal the beginning of stage 2 of Checkpoint 10, the speed increases by a large factor.* Smash Hit's music is composed to be synchronized with the gameplay for example, when Falling Glass Planks fall in Checkpoint 3 room 4 part 1 (second part is out of sync) you can hear a rumbling sound in the music. ![]() 2 (from the Smash Hit APK)Ĭheckpoint 6, Checkpoint 7, Endless and Versus/ Co-Op have some significant errors in the music.ĭ (from the Smash Hit APK) Song #. ![]()
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